Keynounce - A Game for Pronunciation Generation through Crowdsourcing
by
Reference:
Keynounce - A Game for Pronunciation Generation through Crowdsourcing (Daniel Lemcke), Student research project, Karlsruher Institut für Technologie, 2013. Supervisors: Tim Schlippe, Tanja Schultz
Bibtex Entry:
@studentresearchproject{lemcke2013keynounce,
  school={Karlsruher Institut für Technologie},
  title={Keynounce - A Game for Pronunciation Generation through Crowdsourcing},
  year={2013},
  supervisor={Schlippe, Tim and Schultz, Tanja},
  url={https://www.csl.uni-bremen.de/cms/images/documents/publications/SA-Daniel-Lemcke.pdf},
  author={Lemcke, Daniel}
}